Policies, women, and procedural ethics: Obscured presences in meritocratic technological environments
- School: Purdue University (0183)
- Degree: Ph.D.
- Date: 2014 pp: 159
- Advisor: Blackmon, Samantha
- Source: DAI-A 76/02(E)
- Subjects: Language, literature and linguistics; Philosophy, religion and theology; Social sciences; Research ethics; Rhetoric; Technology; Video games; Women; Workplace; Ethics; Gender studies;
- ProQuest Document Number: 1615372378
- ISBN: 9781321179101
- UMI Number: AAT 3636333
This dissertation proposes “Procedural Ethics” as a methodology for studying video games, the video game industry, and other technology-producing fields. It utilizes principles of feminist research methodology, game studies, and professional and technical writing to provide a more ethical way to study games that focuses on material conditions and contexts from which games emerge. An in-depth analysis of company policies at five different video game companies is provided as an example of how a procedural ethics approach might look like.